Survival of the Dead (2009)
★ / ★★★★
George A. Romero’s tired “Survival of the Dead” started off with two groups of people on an island with a vastly different approach in terms of dealing with the zombies. Group A, led by Kenneth Welsh, wanted to kill the zombies immediately while Group B, led by Richard Fitzpatrick, wanted to train the zombies to eat things other than humans. The first scene depicted Group A being exiled from the island. Cut to the soldiers (Alan Van Sprang, Athena Karkanis, Stefano DiMatteo) meeting a kid (Devon Bostick) as they attempted to decide their next destination. Some wanted to go North while the other said South but it didn’t really matter because we all knew they would end up on the island. I will always thank Romero for making a big impact in the horror genre for the classic “Night of the Living Dead” but what he needs to do now is to stop making these limp and cliché-ridden sequels. The questions that were posed about the way the living dealt with the dead and fellow living people were painfully pretentious and heavy-handed. The two old men with polarizing opinions about what to do with the zombies felt contrived. At one point, one of them stated that they’ve been rivals ever since the school yard. I thought they were immature, selfish and weren’t as strong or macho as they wanted others to believe. With the amount of arguing they had throughout the picture, I was surprised they weren’t killed off in the very beginning. I found nothing inspiring from “Survival of the Dead” because it simply featured a group people making one stupid decision after another. There was nothing scary about the zombies because they were slow-moving and the make-up was so obvious that it borderlined camp. Furthermore, it did not have a firm grasp on delivering tension that lingers. Too often did it rely on the score to tell us what was scary or amusing and I did not appreciate being spoon-fed what to feel and think. I wanted scenes where we were forced to follow a character in a dark, tight spaces, and all we could hear were silence and the character’s footsteps. It should have given us more scenes we could relate to whether there was a danger of a zombie attack or not. There was not one character in this film that I could root for because it spent too much time tackling trite moral questions instead what it meant for these specific characters to survive in world where hope seemed like a thing of the past. Even more disappointing was the fact that it didn’t even have that much blood. If one is looking for some scares, intelligence and creativity, I suggest to stay away from this generic supposed gorefest.